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Inside Out, InsideU: Transforming Emotional Learning for the Next Generation
In a world of constant technology use, especially with children, it’s important to use screen time meaningfully. InsideU is a digital social and emotional learning app created by Dr. Sam Hubley,...
Crown Institute partners with Pixar to launch learning app for children based on Disney and Pixar’s animated film Inside Out
...Social Emotional Learning App. In partnership with Pixar Animation Studios, Boys & Girls Clubs of Metro Denver and digital designers, Liquid Interactive, the Crown Institute designed the app as an...
Buscando la Luz: Co-Designing Learning Experiences with Children
...As we collaborate and reflect on learning, new innovative ideas emerge. Our mission is to co-create the kind of learning experiences that children and youth desire–experiences that honor each child’s...
An Engineer, Middle Schoolers and Screaming Robots:Transformative Learning Fun at the Library
...that foster learning in dynamic and rapidly evolving fields such as computer science, machine learning, robotics and engineering. Nechyporenko’s story is a reminder of how public libraries are excellent venues for...
Rural Colorado Science Teacher Leadership and Learning Collective
The Rural Colorado Science Teacher Leadership and Learning Collective brings together K-12 science teachers in two rural Colorado regions: the Santa Fe Trail BOCES region and the Northwest BOCES region....
Craniate: Superpowered Learning for Underserved Students
...hands-on, experiential learning via authentic scientific and engineering experiences. With these prototypes, we hope to measure how these styles of learning influence attitudes and comprehension of STEAM concepts in underrepresented...
Rural CO Micro:bit Learning Community of Practice
Integrating technology into your classes featuring micro:bit In this virtual Community of Practice, educators will engage in discussion around best practices for integrating new technology into the classroom and be...
LEAP: Learning in Partnership
LEAP is a new learning-partnership between students from CU Boulder’s Theatre & Dance Department and students from Boulder Valley School District’s (BVSD) Intensive Learning Center (ILC). The ILC is a...
The LiTT (Learning to Transform) Video Gaming Lab
The LiTT (Learning To Transform) Video Gaming Lab is a seed project that forges a connection between CU Boulder and the Youth Empowerment Broadcasting Organization (YEBO). YEBO is a community-based...
Ecological Networks & Ecosystem Services: Online Active-Learning Games
These online active learning games are free learning modules being developed to focus on the complex interconnections between humans and the environment. Socio-environmental systems are made up of many complex...